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Clarity Worlds VR
Experience Clarity Worlds in VR
What is Clarity Worlds VR?
A VR addition to the Clarity Worlds app
The goal of the project was to implement VR support for Clarity Worlds, by integrating Unity Engine support into the original Clarity Worlds. Clarity Worlds was implemented by Danill Rodin as part of his research, and it aims to provide a 3D alternative to slide based presentations. By incorparating VR we hope to increase the level of immersion in Clarity Worlds and also introduce another layer of interaction with the Clarity Worlds based presentations.
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